I was not ready for Pizza Tower 2. Nobody warned me. I thought I was getting into a casual indie platformer. What I got was a full-body workout wrapped in mozzarella madness and panic-screeching speed runs.
In this game, everything is loud. The main character yells constantly. The music is a techno panic attack. The enemies don’t just attack you — they launch themselves at you like they’ve been waiting their whole lives for revenge. I had to pause the game to catch my breath. More than once.
You dash. You smash. You spin through walls like a living blender. Pizza Tower 2 doesn’t ask if you’re ready. It just throws you into a meat grinder made of fireballs, spike traps, and more cheese than a Wisconsin cookout.
But once the shock wears off, you realize it’s kind of brilliant. Underneath the chaos is a surprisingly well-designed platformer that’s all about flow. When you hit that flow — chaining jumps, breaking walls, collecting toppings like a maniac — it’s actually kind of beautiful. A sweaty, confusing, ridiculous kind of beautiful.
One level turned me into a pig. Another one dropped me into a meat locker full of sentient sausages. At some point, I stopped asking questions and just rolled with it.
Is Pizza Tower 2 insane? Yes. Is it genius? Also yes. It’s the only game where I’ve yelled “NOOO!” and “YESSS!” in the same 15 seconds. If you’re not afraid of a little madness, this game is a must-play.